Demons of Carinia Concept Art
The Demons of Carinia was originally part of a much larger story called Kane Project. When I first started script writing I realized I accidentally bloated the plot and made several parts of introductions just to get to the main story. After not being content with the story I threw out the original script and got rid of the humans and the Earth we know in order to focus on the plot between the demons and dragonoids. However, I did like the idea that the humans would have to band together to defeat the demons and still had some ideas that would have only worked if the story had gotten rid of the dragon world. So the story was broken into two different parts. Kane project is an under-construction animation focused on the dragonoids plight against the demons. The Demons of Carinia is an work-in-progress game that's focused on the battles between the humans and the demons. Here are some attempts at creating facial artwork for humans. I hope to post status updates to my game over time.
Facial Concepts
Extra Sketches
Concept art for promotional work, featuring a Belgian Milionis dog. This was part of an idea that included that not all playable characters were going to be adults, but children and pets as well.
More sketches for this game is in the works, I'll get to it when I get ideas!