Hexertion

The name 'Hexagon Game' was originally a working title for this game. I eventually changed this to Hexertion after a non-programming game jam during the year 2023. I would eventually return to programming the game completely differently from the original game. Here were the original builds of the game.

Initial Concept ~

The initial concept of the hexagon game was a puzzle game that was like an inverse to minesweeper. Except you could see all of the numbers on the tiles right away. (Speaking of which, I haven't seen a hexagon minesweeper made yet. Has somebody gotten in on this?) Below are the rules to the main game.

The hexagon game was a small-scale game that is intended for me to learn complex tasks and prepare myself for a game jam later during the year of 2023. I originally thought of the concept while I was at work one day and presented the written idea to my coworkers, who agreed it was a good idea. 

The original rules of the game:

From here I can scale the game with other rules, such as the number on the tile being invisible, or the number representing something other than.

I will include updates and videos to this when significant progress has been made. I may upload the game on itch.io, steam, or the app stores available when it is fully complete. 

The banner art will change to something more significant to this game. 

Current Progress - 

To Do next - 

Hexagon Game Progress - July 19th

Hexagon Game Progress - July 27th

Proposed Gameplay Art styles - 

Additional Proposed Gameplay w/ Drawn examples - 

Gameplay name: Original - 

Gameplay name: Observation - 

Gameplay name: Omission - 

Gameplay name: Wrapfield